[05/15/01] - Newest and least buggy version of WWIV/X is now officially out, version 0.8.1 ("Bullet Resistant"). Changes include: all known show-stopper bugs strangled, support for door32.sys dropfiles, and the beginnings of network message passing (i.e. WWIVnet). Go get it.
[12/24/00] - Just in time for Christmas, WWIV/X 0.8.0 (e.g. "Silent Night") beta is posted. Head to the downloads to get it.
[11/25/00] - The mailing lists at neonshadow.net are offline due to a massive software collapse. We'll let you know when they're back up.
[3/20/00] - New alpha (0.7.3) released. More bugs fixed. No more segfault-causing problems known.
[12/21/99] - Status page updated with more information on the progress of the various WWIV/X projects.
[12/14/99] - Alpha testing is expanded with an announcement on alt.bbs.wwiv. A few minor bugs are fixed.
[11/07/99] - New alpha (0.7.1) of WWIV/X is released. Several bugs fixed, primarily in the xfer section.
[11/04/99] - WWIV/X now has mailing lists provided generously by Glassman. For all those interested, you can now suscribe to the WWIV/X Announce mailing list by sending the message "subscribe wwivx-announce" to email@example.com. The subject of the message is ignored.
[10/31/99] - Appropriately enough, on Halloween, the first unstable alpha of WWIV/X ("The Alpha of Spooky Doom") (0.7.0) was released upon the world. Here is a list of the features:
We are looking for alpha testers for this release. If you are interested in alpha testing WWIV/X, contact either Knight Walker or Demoneyes with your WWIV 4.x registration information. Once cleared, you will be sent an alpha copy of WWIV/X to install, beat on, and report bugs for.